The first thing that hit George was the smell. It clung to the back of his throat, a mix of mildew and something else… indefinable. He coughed, pulling his shirt up over his nose.

The attic was a disaster. Old furniture, covered in cobwebs, took up most of the space. Scattered across the floor were children's drawings and letters, stained and torn. He flinched away from a pile of what looked like dried-up, forgotten food.

He felt his stomach twist, and a cold sweat broke out across his forehead. He backed out of the attic, the image of that mess seared into his memory. He needed fresh air, and maybe a stiff drink.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270