The light from the flashlight danced across the stone walls of the hidden room, revealing a scene that made Sarah’s stomach churn. She gagged softly. It was the smell first, like something rotting, something that had been left to fester for far too long.

The room was furnished with a single, decrepit wooden chair. Across the room, a chipped porcelain doll sat on a dusty shelf, its painted eyes staring blankly.

She brought her sleeve to her mouth. She had an overwhelming urge to go and hide in her car.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270