He pulled the collar of his shirt up around his nose and mouth, as though warding off a physical attack. The air here was tainted, polluted. The ground was littered with broken toys, rusted metal, and the skeletal remains of forgotten dreams.

He cautiously stepped inside, his boots crunching on shards of glass. He glanced at the floorboards – water-damaged and warped. He wanted to get this over with, as fast as possible.

The memories crowded in. He felt as if something was crawling on his skin. He touched the door frame. “Ugh,” he grunted under his breath.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270