The stench of antiseptic and stale air from the hospital lobby almost made Eliza retch. In a wheelchair, Sarah, her first best friend, was cheerful, the way she could be when you'd just lost a tooth. But the look on her face when Eliza said her name, told her everything she needed to know.

Eliza wanted to flee, to escape the sterile environment that felt like a prison. The floral wallpaper of the waiting room, once cheerful, seemed obscene. The quiet hum of the machines and the hushed voices made her want to claw at her face.

She took a deep breath, or at least she tried to, but nothing would go down.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270