The keys felt heavy in his pocket. He stared at them, wondering which one unlocked which door. The house felt smaller, the walls closing in. He'd lived here as a child, but now, it was a museum, filled with artifacts from a life he could no longer grasp.

His mother bustled past him, a whirlwind of activity. "Did you take your medication?" she asked, her voice sharp with concern. He didn't answer, wasn't sure what medication, or even if he'd taken any. He felt like he was floating, untethered.

He walked into the living room, and sat down on the sofa, but immediately sprung back up. He paced back and forth, feeling as though he were trapped in a box. Everything felt wrong, as if the world was on a different speed setting than he was.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302