He stared at the chessboard, the pieces reflecting the flickering gaslight of the cafe. Marcus had been a rook his entire career, a steady, predictable presence on the left flank. Now, his coach wanted him to be the Queen. Her power, her ability to move freely across the board, felt like a betrayal of everything he knew. He felt the familiar weight of the rook within him, a solid, dependable block.

He felt the sudden heat rising on his neck, his throat felt tight. He was expected to learn new strategies, to master new moves, all while navigating the complex emotions of this unexpected change. His eyes darted from his own pawn structure to the enemy's. His vision was slightly blurry. The coffee went cold in front of him. He felt as if he could not keep his head up.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302