The coach's words hit Leo like a physical blow. "Leo, we need you to play goalie." Leo, the team's star striker, was accustomed to the roar of the crowd, the satisfying crack of the ball against his foot. The idea of being confined to the net, the last line of defense, felt like a cage. He stared at the empty goal, the vast expanse of green stretching before him, and swallowed hard.

The world seemed to shrink. He rubbed his sweaty palms on his shorts. The familiar scent of the grass was now a foreign one. He wanted to be anywhere but there. The other players were yelling at him. His heart hammered in his chest.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302