The parking lot swam before Sarah's eyes. The sun glared down, reflecting harshly off the asphalt. She felt detached, as if watching herself from a distance as she fumbled with her phone, searching for the school's directory. Ms. Thompson. It couldn't be. Not *the* Ms. Thompson.

Her palms began to sweat. She leaned against the car, suddenly exhausted. She’d pictured her daughter’s school experience very differently. A fresh start. New faces. The comforting distance of the unknown. Her mind filled with images of dusty chalkboards and the sharp, critical gaze of a woman whose voice she still heard in her nightmares.

A wave of nausea hit. She pressed her hand against her stomach, trying to steady herself. This felt like a trick, a cruel joke. She needed air. Needed to sit. Before she walked in there and did something she would later regret.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302