The house seemed strangely distorted. Sarah wandered from room to room, touching furniture as if trying to find her bearings. The memory of her adolescence, so intimately documented, now cast a long, unpleasant shadow over her present. She felt as though she had been stripped bare.

She opened the window, inhaling the cool evening air. The rustle of leaves in the trees sounded distant and distorted, as though filtered through water. She felt exposed, vulnerable.

She walked towards the mirror, and the reflection that stared back seemed alien. She stared, unblinking, as if looking at a stranger.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302