Her hands trembled as she scanned the article again. Olivia felt a coldness creep into her bones. The words, her words, mocked her, twisted her, and made her a caricature. The world around her seemed to be spinning.

She reached for a glass of water, spilling some on the table. She didn't bother to wipe it up. She felt a phantom weight on her shoulders, as if carrying an invisible burden.

She stood up abruptly, the chair scraping against the floor. She needed to escape. She found herself at the front door, the knob cold under her palm. She didn't know where to go.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302