He was halfway through a cup of coffee when the notification popped up. Mark, the name blazed at the top of the screen. He nearly choked. The world seemed to wobble slightly. He gripped the mug tighter, as if to anchor himself. He felt a sudden, inexplicable heat flush his face. He’d meticulously constructed a life far removed from his younger self's torment.

He set the mug down with a clatter, the sound jarring in the sudden silence of the room. He felt a sudden urge to run, to disappear. He stood up, but his legs felt unsteady. He sank back into the chair, staring blankly at the screen, the name a persistent, irritating presence.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302