The elevator ascended, the numbers on the panel a dizzying whirl. Sarah swallowed hard, her throat tight. She’d always considered herself a logical person, a pragmatist. But logic seemed to have abandoned her now. How could this be possible? The thought clawed at her insides.

The elevator doors opened onto the seventh floor. She walked down the hallway, her steps unsteady. The office, usually a beacon of order, now seemed a maze of unfamiliar faces. Her colleague, David, smiled as he passed her. A polite, empty gesture that felt like a deliberate taunt.

She had to go to the bathroom. She didn't have to go, she needed to.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302