The phone slipped from Elias's grasp, clattering against the kitchen counter. He stared at the screen, the news article’s headline a brutal, unwavering truth: "Luigi's, Beloved Italian Eatery, Announces Closure." His vision blurred, the familiar scent of brewing coffee no longer comforting. He fumbled for his glasses, finding them askew on the counter, then slowly adjusted them. He’d eaten there every Friday for over a decade. He felt a strange tingling in his fingertips. He felt he needed to sit down, so he pulled out the chair at his kitchen table and slumped into it, his shoulders slumping. He felt like he had been spun around repeatedly.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302