I blinked, trying to focus on the chaos of the kitchen. The move was a blur, a collection of half-packed boxes and unanswered questions. The house itself was a labyrinth, each room a different puzzle piece that wouldn't quite fit.

I felt a cold spot on the wall behind the refrigerator. I felt compelled to investigate. My hands were shaking as I ran my fingers over the surface.

I pressed, and a section of the wall gave way, revealing a small room filled with shelves. I didn’t recognize the items, but I had the strong feeling that I should. The air within was still and held something familiar, something that drew me in, even as I wanted to run.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302