He found himself wandering the halls of a convention center, the cacophony of voices and flashing lights a blur. Each step felt like wading through thick mud. He'd been looking for the robotics showcase, but the signs seemed to shift and change before his eyes. It was as if his internal compass had spun out of control.

Then he saw it. A massive banner: "Grand Opening: The 'Omega-Botics' Restaurant!" He froze, a cold dread washing over him. The logo... the design... it was his. The prototype, painstakingly created in his garage, now adorned a sprawling commercial space.

He stumbled towards the entrance, his legs heavy. The scent of synthetic ingredients and manufactured aromas filled the air, a stark contrast to the familiar metallic tang of his own workshop. A hostess, perfectly coiffed, gave him a dazzling, dismissive smile. "Welcome! Your table will be ready shortly for 'Omega-Botics' signature meal!" He mumbled a response, his mouth dry. He wanted to shout, to rage, but all that came out was a strangled whisper.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302