The cafeteria food tasted like cardboard. She pushed the plate of pasta around, unable to stomach more than a few bites. The laughter of the other students seemed to echo, distorted, meaningless. The journal. She'd found it on the floor, open. The words stared back at her. Her roommate, Emily, was across the table, chatting animatedly with a group of friends. Emily’s voice, normally a comfort, now felt like a taunt. The world was spinning, a carousel gone wild, and she couldn't find her footing.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302