He stared at the television screen, the image of his self-adjusting glasses mocking him. The interview with the inventor, a man with a smug grin, played on repeat, the words a hollow echo in his ears. David's chest felt tight. He had imagined himself in that chair, being interviewed, sharing his story, his creation. He felt like his blood was draining to his feet, leaving him lightheaded and unsteady. He fumbled for the remote, his fingers clumsy, and switched the channel, but the feeling lingered, a knot in his stomach he couldn’t unravel.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302