The swimming pool shimmered under the bright lights, but the water seemed opaque and unwelcoming to Ben. He could still feel the pinch in his chest, from Coach Lawson's decision. He stood awkwardly by the side of the pool, feeling the eyes of his teammates.

He felt the impulse to run, to escape the suffocating atmosphere. He looked at his hands, as if they belonged to someone else. They were shaking.

He didn't know how to act, how to breathe. He wanted to go home, but home felt distant, a place he could no longer find. He kept looking at the water, and it felt like a wall.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302