The world tilted. Sarah clutched at the desk, the polished wood surprisingly cold beneath her fingertips. Her professor's words, explaining the error, echoed in her head, distorted and hollow. She felt detached, a stranger in her own body. The lecture hall, previously familiar and welcoming, now felt vast, the rows of students receding into a hazy distance. She found herself breathing shallowly, unable to concentrate on anything. She wanted to scream, to lash out, but instead, she just sat there, frozen, the weight of the information pressing down on her like a physical burden.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302