He stared at the blank screen of his laptop, the cursor blinking, mocking his inability to focus. Outside, the city roared, a constant, relentless noise that amplified the turmoil within. Sarah, his roommate, was explaining the merits of a gerbil. He felt a sharp pang of anxiety.

He couldn't understand why, after all the time they’d lived together, she wanted to introduce more chaos. The walls seemed to be closing in. He felt the familiar weight in his chest, the feeling of being trapped. He pressed his fingers against his temples, trying to ward off the building pressure.

He needed out. He needed silence. He stood up abruptly. “I need to go outside,” he said, his voice flat and detached.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302