He hadn't been to his hometown in twenty years. Now, standing on the familiar street corner, everything felt…wrong. The old oak tree, once a towering landmark, looked smaller, stunted. The ice cream shop, where they'd spent countless summer afternoons, had been replaced by a generic coffee chain. Then, he saw her. Sarah. He'd approached, heart hammering, ready to reminisce. She’d raised an eyebrow, a flicker of confusion in her eyes. "I'm sorry," she'd said, tilting her head. "I don't recognize you." He found himself backing away, his feet feeling heavy, leaden. The world seemed to shrink around him, the vibrant colors of the day becoming muted, fading.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302