The cold wind whipped at Liam's face as he walked along the pier, the salty air stinging his cheeks. He’d been in a fugue state for weeks, the routine of everyday life a distant memory. He was trying to find his equilibrium. From the distant shore, a band began to play. The music was loud and raw.

He stopped, his legs suddenly heavy. The opening chords of his song, a song he hadn’t thought of in years, crashed over him. He stumbled, catching himself on a wooden post. He didn't understand. He felt as though he’d been yanked from a dream.

He watched, mesmerized, as the lead singer, a man with a wild mane of black hair, belted out the lyrics. He felt hollow, as if a vital piece of him had been stolen. He closed his eyes, the music a physical weight pressing down on him.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302