He didn't know how he got here. He remembered getting dressed, driving to the venue. But the sequence of events felt hazy, disconnected, like a dream he couldn't quite grasp. The room spun around him, faces morphing and shifting. The celebratory atmosphere felt oppressive.

His hands shook as he reached for the microphone. He looked at his mother, but the smile she offered felt hollow. He tried to recall the stories he'd prepared, the anecdotes that were supposed to elicit laughter and tears. The words were there, somewhere in the muddle of his brain, but they refused to surface. He felt a sense of dread.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302