The flickering fluorescent lights of the hospital waiting room swam before Amelia's eyes. She clutched her phone, knuckles white, and reread the message: "The results are in. Bring him in immediately." Her breath hitched. *Him*? Who was *him*? She vaguely remembered sending a text, but the details were a blur, like looking through frosted glass. She blinked, trying to focus, the room tilting slightly. A sudden wave of nausea rolled through her, and she had to fight to stay seated. The plush, floral-patterned chairs felt oddly distant.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302