The air conditioning had failed, and sweat beaded on Kevin’s forehead. He wiped it away with the back of his hand, leaving a smear of grime. He felt a profound disconnection from reality. He was sure he’d just eaten lunch, but he couldn’t recall what he had eaten.

His gaze flickered back and forth between the floor numbers, unable to settle. They seemed to dance before his eyes. It felt as if he had existed in this metal box forever, and the outside world was just a distant dream.

He mumbled, "Anyone know why we're here?" His voice sounded thin and frail, as if it was coming from a great distance.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302