The fluorescent lights of the office hummed a discordant song. Sarah blinked, the harsh glare stinging her eyes. She reached for her coffee, the ceramic mug suddenly feeling foreign and heavy in her hand. Had she even *made* the coffee? She couldn't recall. The email, the one announcing the promotion, the one she’d been hoping for… where was it? It was supposed to be in her inbox, wasn't it? Her fingers fumbled on the keyboard.

She found it, finally. The subject line, bold and taunting. "Promotion Announcement." Her name wasn't there. A knot twisted in her stomach, a cold, unfamiliar ache. Across the room, Michael, her colleague, was beaming. His smile seemed… too bright. Too real.

Sarah felt the sudden need to escape. She rose from her chair, the legs scraping against the floor, a sound that grated on her nerves. She needed air, something to clear the fog. She murmured a vague goodbye and stumbled towards the door, the world blurring at the edges.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302