The office building loomed over her, a concrete giant she’d been navigating for years. Today, however, its familiar hallways seemed alien, the layout a confusing maze. She felt a growing sense of detachment, like she was observing herself from a distance.

"Hey, Maya," called out Ben, approaching her. He had a goofy grin on his face.

She stopped, turning. "Hi, Ben."

He pointed at her water bottle. "Bringing back memories of Camp Firefly, huh? Always hydrating?"

Firefly. A sharp, stinging sensation bloomed in her stomach, accompanied by a dizzying rush of images: a faded t-shirt, the scent of sunscreen, a particular constellation she remembered staring at every night. The floor seemed to subtly shift beneath her feet.

She grasped for something, anything, to say. "Yes, well. It was a long time ago," she finally managed, her voice barely a whisper.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302