The hum of the server room was a persistent, irritating drone. The code on his screen made no sense, the logic a tangled mess. He felt a profound sense of disorientation, like he was adrift in a sea of meaningless information.

"David, you okay?" Mark asked, leaning through the doorway.

He blinked, struggling to focus. "Fine… just… coding."

Mark grinned. "Reminds me of Camp Starlight. Trying to figure out the campfire songs."

Starlight. A chill ran down his spine. The cold night air, the flickering flames, a specific, unsettling story told by the campfire. He felt a sudden, urgent need to shield himself from something he couldn't name.

He mumbled, "I have to get back to it," and hastily turned back toward his computer, his hands trembling.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302