The air in the basement was thick with the smell of damp concrete and forgotten tools. Maya, flashlight in hand, flicked the beam across the dusty shelves. She was helping her uncle clean out the space. Then, she saw it – a folder tucked away in a corner, labeled with her mother's maiden name. Inside, a single sheet of paper. A resignation letter.

She felt a sudden chill, despite the basement's stuffiness. Her vision wavered. Her breath caught in her throat. The walls seemed to shift slightly, the shadows lengthening and distorting. She couldn't recall her mother ever discussing this job. What was happening?

She gripped the flashlight tighter, her knuckles white. She was suddenly unsure of everything, the past and the present bleeding into one another. It was like she was navigating a maze with shifting walls.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302