The world swam. One minute, she’d been humming along to the radio, kneading dough. Now, there was a monstrous shadow across the kitchen window, blocking out the sun. She blinked, the movement making her vision blur momentarily. A low rumble vibrated through the floorboards, a physical sensation that tightened her chest. She stumbled outside, her bare feet hitting the cold, damp grass. Across the manicured lawn, the giant oak, a fixture of the neighborhood for as long as she could remember, lay sprawled over Mrs. Gable's rose garden, a chaotic tangle of branches and splintered wood.

She felt like a feather caught in a whirlwind. Everything seemed to have shifted on its axis. The familiar chirping of birds was now a distant, meaningless murmur. She reached for the porch railing, her hand trembling as she steadied herself. Her neighbor, Mrs. Gable, usually so particular about her lawn, stood frozen, her mouth open in a silent O.

The air felt thick, heavy, pressing down on her. The world didn’t seem real, like a poorly-made stage set. It was as if she'd stepped through a looking glass, and everything was now slightly off-kilter, the pieces of reality rearranged in a way that made no sense.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302