The dog, usually so boisterous, whined at his feet. He glanced down, then back at the sight before him: the neighbor's gigantic maple, felled and resting across their property. He blinked, the image refusing to solidify.

He felt like he'd been spun around in a circle for too long and suddenly released. Everything was moving, but everything was also standing still. His breath came in shallow, rapid gasps.

He had to do something, say something, but his mind seemed to have shut down, offering no solutions. He didn’t know what was happening. He just wanted to go inside, to be somewhere safe, somewhere where the world made sense.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302