He stared at the real estate listing, the bright, airy rooms looking so different, so unfamiliar. It felt like he'd been given a puzzle, but with missing pieces. He felt a sudden, profound sense of displacement.

His apartment felt wrong. He walked into the kitchen and opened the refrigerator, staring at the contents with a vacant expression. He wasn't sure what he was looking for. His thoughts skittered away from him like frightened mice.

He sat at the kitchen table, running a hand over the smooth surface. A memory surfaced, a fleeting image of his mother laughing at that very table. The image was fleeting and fragmented. The laughter seemed to echo from a place he couldn’t reach.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302