The waiting room seemed to tilt. Walls were shifting, the muted floral wallpaper swimming before her eyes. She gripped the worn, faux-leather armrest, knuckles white, forcing herself to breathe. This couldn't be happening. Not here. Not now. The receptionist's voice, chirping a cheerful, "Dr. Harding will see you now," sliced through her thoughts like a rusty blade.

She stood slowly, legs feeling like jelly. The door to the office loomed. A deep breath. A hesitant knock.

The figure behind the desk, framed in the soft afternoon light, was familiar, yet impossibly alien. Mark Harding, the bane of her existence in elementary school, now a doctor. A therapist. A wave of nausea churned in her stomach.

“Come in, Sarah,” he said, voice smooth and practiced. It was a complete betrayal of the rough, taunting drawl she remembered.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302