The elevator ascended slowly, each floor a new layer of tension. Her palms were slick with sweat, and her heart hammered against her ribs, a frantic bird trapped in a cage. She kept repeating, silently, “This isn’t real. This can't be real.”

The doors opened onto a sterile, brightly lit hallway. A nameplate: “Dr. Kevin Miller, PhD, Counseling.” Her breath hitched. Kevin Miller. The one who made her cry every single day on the playground.

She felt a wave of dizziness, and had to lean against the wall for support. It felt like time itself had warped. Twenty years had vanished, and she was suddenly eight again, small and afraid.

A voice called, "Please, come in, Emily." His voice was different now. Calm. Measured. Professional. It made it worse.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302