It was the fifth iteration of the prototype, the one he’d finally perfected. He'd toiled for months. He had hoped for recognition, perhaps even fame. He sat across from his supervisor, the tension thick in the air. On the table, two identical models.

He blinked, trying to clear his vision. The other engineer, a stranger to him, watched him with wide eyes. A flush crept up the supervisor's neck. He felt a terrible sense of falling. His mouth was dry, his throat constricted.

He opened his mouth to speak but couldn't find any words. He felt a cold sweat breaking across his brow. The implications were unfathomable, the betrayal crushing. All his work, his hopes, his future, vanished.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302