The polished floor seemed to tilt beneath his feet. He stared, mesmerized and horrified, at the vibrant chaos of his art adorning the walls. The scene felt surreal, an uncanny imitation of his reality. His breath came in shallow gasps.

A woman, clutching a glass of wine, remarked on the "boldness" of his style. Her words echoed in his ears, meaningless syllables in a language he couldn’t understand.

He felt the walls closing in. He needed to find a place to collect himself, to understand what was happening. He turned and fled, the gallery's bright lights blurring into a kaleidoscope of confusion.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302