The park was different. Trees were taller, the benches newer. He stood, gazing at the spot where the oak tree used to be, now just a newly planted sapling. That’s where he had buried… something.

He scanned the faces of passersby, a cold prickle running down his spine. No familiar faces. The air tasted… off. He felt untethered, drifting in a sea of confusion. He didn’t know which way was up.

He crouched down, running his fingers through the fresh, loamy soil near the sapling. There, beneath a layer of mulch, was a small, rusted metal container. Picking it up, he felt the weight of something unknown, something lost, and, he suspected, something that was his.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302