He unearthed the container in the woods behind his childhood home. The woods had always been a refuge, a place of comfort, but now… The woods were strange. He couldn’t shake a feeling of being watched.

The air hung heavy, thick with the scent of pine and damp earth. His breathing became shallow, his heart thudding against his ribs. He felt like he was walking through a dream, the details blurred, the narrative fragmented.

The metal box, once vibrant, was now corroded, its surface scarred. He ran a hand over it, feeling a shiver crawl up his spine. He knew, with a certainty that defied logic, that this object held a piece of him, a piece he had utterly lost.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302