"Quiet!" Robert snapped at the television, but his voice cracked and it came out as a whisper. The hammering from next door was relentless. He felt a deep, slow ache in his bones. He hadn't left his apartment in three days.

He switched off the TV and stared out the window. The workers were busy, efficient. He found himself imagining a similar industriousness in himself. The thought brought on a fresh wave of… a feeling. He felt a profound weariness.

He hadn’t showered. He hadn’t shaved. He hadn’t opened the curtains. The apartment was a dark, cluttered cave, and he was content to stay in its gloom. He wanted the world to simply stop, to cease its incessant buzzing.

Emotion: dispirited

Cluster: Sadness / Despair
PC1 (Valence): -1.88 Negative
PC2 (Disposition): -0.98

Role in Research

This story is one of 1,000 stories generated for the emotion dispirited. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dispirited stories, after denoising with neutral dialogue baselines, produces the dispirited emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dispirited vector is projected through the unembedding matrix.

Promoted:
😞0.398
S0.348
0.325
ness0.320
无法0.308
Suppressed:
de-0.297
l-0.256
👏-0.251
sonra-0.240
aud-0.240