The world seemed to have dimmed. The fluorescent lights of the library buzzed annoyingly. Maya had been so sure. She’d meticulously filled out the application, poured over the essays, believing this was her ticket. Now, the weight of the rejection felt like a physical pressure, squeezing the air from her lungs.

She closed the laptop, the screen reflecting her face – pale, drawn, defeated. She ran a hand through her hair, a gesture of frustration. It snagged on a stray strand and pulled at her scalp. Her legs felt weak, and she leaned heavily against the table. She wanted to scream, to lash out. Instead, she just sat, numb.

Emotion: dispirited

Cluster: Sadness / Despair
PC1 (Valence): -1.88 Negative
PC2 (Disposition): -0.98

Role in Research

This story is one of 1,000 stories generated for the emotion dispirited. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dispirited stories, after denoising with neutral dialogue baselines, produces the dispirited emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dispirited vector is projected through the unembedding matrix.

Promoted:
😞0.398
S0.348
’0.325
ness0.320
无法0.308
Suppressed:
de-0.297
l-0.256
πŸ‘-0.251
sonra-0.240
aud-0.240