Rain lashed against the window of Mark's tiny apartment, mirroring the turmoil inside him. His guitar lay gathering dust in the corner, a silent testament to dreams long abandoned. He hadn't played in months. A notification popped up – a friend request. He recognized the name immediately. Sarah Jenkins. The girl who’d made his life miserable in middle school.

He picked up the remote and flicked on the television, the meaningless chatter a welcome distraction. His shoulders slumped. He felt an inexplicable weight press down on him. She'd probably forgotten all about him. He was sure the request was accidental.

He ate a microwave dinner over the television, staring into the bright screen, unable to face the dark screen of his own computer. Later, he just went to bed. Sleep offered a merciful escape.

Emotion: dispirited

Cluster: Sadness / Despair
PC1 (Valence): -1.88 Negative
PC2 (Disposition): -0.98

Role in Research

This story is one of 1,000 stories generated for the emotion dispirited. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dispirited stories, after denoising with neutral dialogue baselines, produces the dispirited emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dispirited vector is projected through the unembedding matrix.

Promoted:
😞0.398
S0.348
0.325
ness0.320
无法0.308
Suppressed:
de-0.297
l-0.256
👏-0.251
sonra-0.240
aud-0.240