The small apartment felt like a cage. The brightly coloured walls, which had once felt so cheerful, now seemed to mock her with their forced positivity. Chloe stared at the half-finished jigsaw puzzle on the table, the vibrant image of a tropical island doing little to lift her mood. Michael, her boyfriend, had said he would help her, but didn't show. Again.

The buzzer rang, a harsh, invasive sound. She hesitated, then opened the door. There stood a man, a look of stunned disbelief etched on his face. He held a bag of groceries, clearly intended for someone else.

"I think," he began, his voice hesitant, "we've been seeing the same person."

Emotion: dispirited

Cluster: Sadness / Despair
PC1 (Valence): -1.88 Negative
PC2 (Disposition): -0.98

Role in Research

This story is one of 1,000 stories generated for the emotion dispirited. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dispirited stories, after denoising with neutral dialogue baselines, produces the dispirited emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dispirited vector is projected through the unembedding matrix.

Promoted:
😞0.398
S0.348
0.325
ness0.320
无法0.308
Suppressed:
de-0.297
l-0.256
👏-0.251
sonra-0.240
aud-0.240