“You take the basement, I’ll take the living room,” Liam said, his voice clipped and brisk. His sister, Olivia, nodded, her eyes already scanning the room, a list of tasks already forming in her mind. He was glad for her efficiency; he felt incapable of even lifting a box.

He took a deep breath, trying to steady his frayed nerves. The house felt oppressive, the walls closing in. He wandered through the rooms, touching objects, each one a tangible link to a life he would never have. The thought made him heavy, the grief making each step a burden.

He found himself standing at the window, watching the leaves fall from the old oak tree in the front yard. Each fluttering descent seemed to echo the slow shedding of his own spirit. He felt so… depleted.

Emotion: dispirited

Cluster: Sadness / Despair
PC1 (Valence): -1.88 Negative
PC2 (Disposition): -0.98

Role in Research

This story is one of 1,000 stories generated for the emotion dispirited. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dispirited stories, after denoising with neutral dialogue baselines, produces the dispirited emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dispirited vector is projected through the unembedding matrix.

Promoted:
😞0.398
S0.348
0.325
ness0.320
无法0.308
Suppressed:
de-0.297
l-0.256
👏-0.251
sonra-0.240
aud-0.240