The brightly coloured flyer, promising an evening of laughter and reminiscing, felt like a cruel joke to Emily. She tossed it onto the kitchen table, the plastic-coated paper sliding across the surface. She didn't want to see anyone.

The aroma of burnt coffee hung in the air, a familiar scent of neglect. The apartment was as bleak as her mood. The TV blared a morning show, the cheerful banter of the hosts grating on her nerves. She turned it off, craving the silence.

She looked at her reflection in the darkened window, the woman staring back looked haggard. She hadn't felt comfortable in her own skin for years. The thought of facing her classmates filled her with a sense of dread.

Emotion: dispirited

Cluster: Sadness / Despair
PC1 (Valence): -1.88 Negative
PC2 (Disposition): -0.98

Role in Research

This story is one of 1,000 stories generated for the emotion dispirited. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dispirited stories, after denoising with neutral dialogue baselines, produces the dispirited emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dispirited vector is projected through the unembedding matrix.

Promoted:
😞0.398
S0.348
0.325
ness0.320
无法0.308
Suppressed:
de-0.297
l-0.256
👏-0.251
sonra-0.240
aud-0.240