The locker room felt colder than usual, a damp, metallic chill that burrowed into Maya's bones. She avoided eye contact with the other girls as they chattered, their laughter echoing hollowly in the vast space. The team meeting was over, the coach's words still ringing in her ears, a dull throb behind her temples. "Tough decisions," he'd said, his voice unusually gentle. Tough, but final.

She fumbled with her shoelaces, the familiar task suddenly clumsy and difficult. Her fingers felt thick, uncoordinated. Each knot seemed to mock her, a tiny, intricate puzzle she couldn't solve.

The weight of her bag felt crushing on her shoulder. Outside, the setting sun cast long, skeletal shadows across the empty field. Maya kicked at a loose pebble, sending it skittering across the cracked pavement. A single tear traced a path down her cheek, quickly absorbed by the collar of her jacket.

Emotion: dispirited

Cluster: Sadness / Despair
PC1 (Valence): -1.88 Negative
PC2 (Disposition): -0.98

Role in Research

This story is one of 1,000 stories generated for the emotion dispirited. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dispirited stories, after denoising with neutral dialogue baselines, produces the dispirited emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dispirited vector is projected through the unembedding matrix.

Promoted:
😞0.398
S0.348
0.325
ness0.320
无法0.308
Suppressed:
de-0.297
l-0.256
👏-0.251
sonra-0.240
aud-0.240