Sarah slumped onto the park bench, the familiar rough wood a poor substitute for the comfort she needed. Across the country. Miles and miles. The words echoed in her mind, each syllable a hammer blow. Liam, her anchor, her partner in crime, was leaving.

She wrapped her arms around herself, trying to ward off the sudden chill. The leaves of the ancient oak above rustled, a mocking whisper in the autumn breeze. She watched children shriek with laughter as they played, and each sound felt like a stab of pain. Happiness seemed foreign.

"Everything alright?" her mother’s text chimed through her pocket. Sarah ignored it. She felt a knot tighten in her chest, a physical manifestation of the dread. She thought about cancelling the weekend plans they had, knowing full well she wouldn't be able to keep it together.

Emotion: dispirited

Cluster: Sadness / Despair
PC1 (Valence): -1.88 Negative
PC2 (Disposition): -0.98

Role in Research

This story is one of 1,000 stories generated for the emotion dispirited. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dispirited stories, after denoising with neutral dialogue baselines, produces the dispirited emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dispirited vector is projected through the unembedding matrix.

Promoted:
😞0.398
S0.348
0.325
ness0.320
无法0.308
Suppressed:
de-0.297
l-0.256
👏-0.251
sonra-0.240
aud-0.240