A sigh escaped Marcus’s lips as he heard the aggressive knock. He knew exactly what it was. The music, again. It wasn't even loud, just… present. He dragged himself to the door, his shoulders slumped. Mr. Henderson, face contorted in a mask of disapproval, held up a small, folded note. "Keep it down," he barked, his voice tight with irritation.

Marcus mumbled an apology, the words sticking in his throat. He retreated back inside, the door closing with a hollow thud. He rubbed his temples, the dull ache behind his eyes intensifying. He’d wanted to feel something, anything, which was why he’d turned up the volume in the first place. Now, he just felt… hollowed out.

Emotion: dispirited

Cluster: Sadness / Despair
PC1 (Valence): -1.88 Negative
PC2 (Disposition): -0.98

Role in Research

This story is one of 1,000 stories generated for the emotion dispirited. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dispirited stories, after denoising with neutral dialogue baselines, produces the dispirited emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dispirited vector is projected through the unembedding matrix.

Promoted:
😞0.398
S0.348
0.325
ness0.320
无法0.308
Suppressed:
de-0.297
l-0.256
👏-0.251
sonra-0.240
aud-0.240