Rain hammered against the window of Maya's tiny apartment, mirroring the relentless drumming in her chest. She hadn’t slept well in weeks. The news, from a friend, had been a blow. They’d seen her ceramics, her clumsy, earnest pottery, being sold at a pop-up market.

Her fingers, usually nimble, felt leaden as she reached for a cup of tea. The ceramic forms, displayed at the market, had been copied with chilling accuracy. She’d recognized the imperfections, her own hand's peculiar quirks, but they were now multiplied a thousandfold.

She hugged herself, a futile attempt to ward off the cold that had settled deep within her bones. The copycats, the thieves, didn't understand the work. They didn't understand the years of practice, the frustration and elation. They didn't understand how everything she had, everything she was, she had poured into the clay.

Emotion: dispirited

Cluster: Sadness / Despair
PC1 (Valence): -1.88 Negative
PC2 (Disposition): -0.98

Role in Research

This story is one of 1,000 stories generated for the emotion dispirited. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 dispirited stories, after denoising with neutral dialogue baselines, produces the dispirited emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the dispirited vector is projected through the unembedding matrix.

Promoted:
😞0.398
S0.348
0.325
ness0.320
无法0.308
Suppressed:
de-0.297
l-0.256
👏-0.251
sonra-0.240
aud-0.240