The fluorescent lights of the hockey rink buzzed overhead, a monotonous drone that amplified the silence. John stared at his skates, the polished blades reflecting his own haunted expression. He couldn't meet Coach Peterson's gaze. The air around him felt thin, difficult to breathe.

He had expected this, perhaps, but the reality was a brutal, physical blow. The coach’s words, a professional recital of disappointment, hung in the air, each syllable a shard of ice piercing his heart. He felt his face heat up, a burning sensation that spread down his neck.

He was suddenly aware of the echoing clink of the equipment bags, the muffled chatter of the other players exiting the locker room. They were going to the championship game. He wasn't. The thought made his throat close, a suffocating feeling. He wanted to scream.

Emotion: distressed

Cluster: Fear / Anxiety
PC1 (Valence): -2.39 Negative
PC2 (Disposition): -0.52

Role in Research

This story is one of 1,000 stories generated for the emotion distressed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 distressed stories, after denoising with neutral dialogue baselines, produces the distressed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the distressed vector is projected through the unembedding matrix.

Promoted:
😣0.304
😞0.296
worse0.291
πŸ˜–0.285
😰0.276
Suppressed:
de-0.457
la-0.349
:)-0.239
B-0.232
happy-0.229