The bell above the door of the pawn shop clanged, its sound echoing in the silence. Michael felt a chill run down his spine. He knew the ring. He’d seen his grandmother wear it every day of his childhood. He saw it and his breath hitched.

His hands began to shake uncontrollably. He felt a strange combination of fury and grief, a storm of emotions churning inside him. The shop, previously unnoticed, seemed to close in around him, the walls pressing in.

He found himself paralyzed, unable to move, unable to speak. The ring, sitting there, under glass, felt like a personal insult. He had to get it, to reclaim something that felt stolen. He eventually managed to approach the counter, but the words felt difficult to form.

Emotion: disturbed

Cluster: Fear / Anxiety
PC1 (Valence): -2.97 Negative
PC2 (Disposition): -0.60

Role in Research

This story is one of 1,000 stories generated for the emotion disturbed. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disturbed stories, after denoising with neutral dialogue baselines, produces the disturbed emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disturbed vector is projected through the unembedding matrix.

Promoted:
S0.318
ness0.309
无法0.300
😞0.297
worse0.284
Suppressed:
de-0.829
la-0.666
a-0.392
B-0.301
"-0.290